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News Archive

October 2000

  • Sexy news!

    Yup, some sexy news indeed. The reason for our downtime today was a big server upgrade! New SCSI-disks, some buttload of more RAM, new OS - and more. So while waiting for the 1mbit-line I ordered for the server today, why don't you just enjoy the ultra-powered Cosmo3D? =)

    Posted Friday, October 27, 2000 by Cosmo. 1 Comments.

  • MI4 Preview

    Anders has smacked together a preview of Escape From Monkey Island - the final game in Lucasarts' infamous Monkey Island adventure series. The thoughs are based on his experiences with the recently released demo of the game. You can read the review here - and here's something juicey to chew on before starting:

    MI4 features an improved version of Grim Fandango's GRIME engine. This means a true 3D-enviroment and a keyboard-controlled Guybrush. Instead of pointing at objects with your mouse, Guybrush turns his head towards objects of interest when you walk past them. In addition to that, text is also printed in the bottom of the screen. This was quite confusing at first, but I found myself enjoying it after some getting used to. Not a significant step-up from Grim Fandango though... A more welcomed improvement is the new inventory. Your possessions are presented like a circle, and you rotate them to select the desired item. This opens up for the possibility to combine items, a feature not supported in GF's inventory system.

    And on the headline tracker development status - still working - and still improving.

    Posted Thursday, October 12, 2000 by Cosmo. 9 Comments.

  • Tracker Changes

    I have spent the whole day tweaking the headline tracker - you can see the results on the main page! I'm not totally finished then, but I think it's looking quite much better already. Post your comments - more status reports the following days. Enjoy!

    Posted Wednesday, October 11, 2000 by Cosmo. 1 Comments.

  • Status

    Hello people! I'm in an internet cafe in London right now (vacation rules) - so I'll say this quick... We're planning a redesign and restructuring of Cosmo3D in the next few months, so if you have any suggestions, comments or just some rant to come up with - just mail them over to me!

    Posted Friday, October 6, 2000 by Cosmo. 4 Comments.

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